App project

Boost My Maths: focused maths practice

A published education app built around short maths practice sessions for children, with curriculum-focused product content.

Boost My Maths app iconPublished Boost My Maths app interfacePublished product interface

Built and maintained by Afiniti Global. Public product sources are linked below; no measured business outcome is claimed.

The learning context

A practice app needs to help a learner begin, answer and understand what to do next. Boost My Maths is presented in its official store listing as maths practice for children aged seven to eleven, with UK curriculum content and game-style activities. The public product emphasises short sessions rather than a complicated setup.

What Afiniti delivered

Afiniti Global built and maintains the app. Its current public product name is Boost My Maths; some earlier portfolio material used New Maths. The official App Store listing and authentic product images provide the reference for this case study. The education company remains the named publisher in the store, distinct from our development role.

What the experience teaches

For a similar education product, we would separate the learning objective from the interface mechanics. A question should be readable, an answer action should be obvious and feedback should explain the next step. Difficulty, repetition and progress need a content plan as well as a screen design. This is product analysis, not a claim that a specific teaching method has been independently evaluated in this app.

Published product, measured learning still separate

The listing demonstrates an available education product and describes its intended audience and features. It does not establish an independently measured improvement in attainment, a school endorsement or an engagement uplift caused by the app. We do not turn marketing descriptions or store ratings into evidence of those outcomes.

Starting an education app project

Bring a small, representative set of learning activities, the intended age group and examples of useful feedback. Agree who owns the curriculum content and who reviews it. A first release can then focus on complete practice sessions and understandable progress, while keeping parent-facing information and account choices clear.

Sources and public evidence

Sources checked 7 November 2026. Product listings describe the published product; they do not independently verify business results.

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